Welcome to the
We are a group of 15 fabulous roleplayers who are exploring the world of Humblewood, home to birdfolk and humblefolk alike. The encroaching fires of the Scorched Grove and growing unrest amongst the bandits threaten the peace of the Wood. Here, you'll find stories of our player's adventures, as shared at the Hawk's Nest Tavern of Alderheart.
by Lisa M. aka Paikea Mo
Hey friend, Paikea here.
I’ll be honest. It’s been tough these past few moons. Nestor’s trail has gone cold and until today I was all alone in desolate Meadowfen. The Gallus are on edge, for the roads are filled with bandits and vagabonds. As a result, this morning the market place was deserted; just a handful of merchants were selling their wares and most shops were closed and boarded up indefinitely.
There are also worse rumors that Calamity is coming to Meadowfen! Occasionally, some days I would see mysterious plumes of smoke appear on the horizon. The thought of Calamity raises every quill on my body! Calamity has taken so many homes, so many lives and no one, not even Nestor, knows how to stop it! Continue reading
By Jenny W. aka Mavry
Was hitting up gallus town looking for shops that trade. Everywhere was closed. Rested for a bit by fountain and spotted the flamboyant, charlatan luma of all birdfolk lurking around by a bush. Some strig stumbled into town all burnt up and collapsed behind me. Didn’t have anything valuable on her but I bandaged her up anyway since there was a raptor with a bow and arrow nearby staring at us. Raptor and I carried her to town elder, an old gallus.
Some hedge and armored raptor randomly showed up to commotion. Gallus asked us to send a message about nearby fires to Alderheart with whole group. Luma turned up to the sound of reward -- typical. Gallus’ desperation over fires convinced me, but prospect of reward also sounded nice. Also was headed to Alderheart anyway. Hedge was naively eager to help -- definitely trustworthy. Raptors seemed to be former soldiers who knew each other -- not trustworthy so far.
Players have constant opportunity to create characters and explore them in an open world setting. PCs drive the objective of each session, and have the flexibility to drop in and out of different parties. It’s too much fun to say no to.